Resumen:
This Major paper has as objective to apply games to increase motivation in fourth grade students for learning English. In order to obtain some information to carry out this Major paper, some scientific methods were used, such as; empirical, theoretical and statistical ones, besides some other techniques with their respective instruments for the educational investigation were applied. The research process brought about a conceptual approximation of the studied topic and regularities derived from the diagnosis study, a background of the solution given and a description of the experimental results obtained during the experimental stage, what supported the effectiveness of the proposed games.